The project focused on the vernacular dwellings located in different sites, across Europe.
It explored the Architectural Dimension (D1) regarding the buildings maintenance, in order to contribute to the awareness and the preservation of the authenticity and integrity principles at those sites.
Moreover, it also contributed to the interpretation of the Local Building Culture Historical Evolution (D2) of the dwellings’ sites, which was recreated through 3D visualization and augmented reality.
This became a powerful didactic tool for children, young people and interested citizens, not only to learn and value the relevance of the vernacular buildings that should be preserved, but also to enhance the Immaterial Culture (D3) still in-use nowadays, regarding the buildings’ architectural techniques, materials and building systems’ maintenance. A legacy passed down from generation to generation, essential to survive, as part of the European identity.
The project also aimed to attract tourists to these sites, through the use of Mobile Apps on site, which opened the mind to other ways of inhabit, as well as to new audiences.
Furthermore, this gave the opportunity for non-traveller citizens, to visit other dimensions, as 3D modeling of World Heritage Sites in Europe. This digital interactive communication tool is available on a digital platform, created throughout the project, to better assist and disseminate the tangible and intangible knowledge regarding these European sites.
The development of these Innovative Technological Ways of reaching new audiences could become a factor of distinctiveness of European World Heritage Sites. It could also contribute to European identity and diversity, as ancient and new knowledge continues to be learned, through traditional ways, but also through new communication tools.